About

The Master Programme

Our Master programme offers a stimulating environment in which students develop a critical vocabulary about the meaning and impact of new media and digital cultures in order to help them become the critical citizens, journalists, researchers, teachers, writers, and policy-makers of the future. read more

30-07-2014

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Bring Your Own Beamer - Eyes Everywhere

@ TivoliVredenburg Utrecht
- 9 days
10-06-2014
still from onlineseminar commercial

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Internship report: a NMDC-view as an added value in multiple ways

Abstract:
As one of many students coming from a University of Applied Sciences starting this Master’s programme, I was a bit skeptical about doing an internship. Why would I need to gain any more practical skills when my goal for this programme was to gain and improve academic skills? It turned out my internship helped me focus on a specific field of interest, gave me a lot of input and motivation for my ...
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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How to 'VR' a videogame

Abstract:
Many game fanatics have been anxiously waiting for truly immersive virtual reality gaming experiences for a long time. Today, a lot of faith has been put in the Oculus Rift, a virtual reality headset that is supposed to facilitate these immersive gaming experiences by merging the spheres of game design and virtual reality technology.
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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Run for your life: An examination of Zombies, Run! and the use of narrative persuasion in exergames

Abstract:
This paper explores theories of rhetoric within play and games, and critically assesses Ian Bogost’s work on the subject of rhetoric in exergames in order to investigate the possibility of narrative being employed persuasively within such games to encourage players to exercise.
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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Building Material: Exploring Playfulness of 3D printers

Abstract:
This paper explores the practice of 3D printers from a playful perspective.
02-02-2014

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About technology and the human species or, are we afraid of the Future? Hawking versus Haraway

Abstract:
Stephan Hawking and Donna Haraway are two scientists who have outspoken ideas about what the merge of technology and humans actually means to us. Hawking, who has recently joined a Cambridge University think tank that deals with issues of possible take-overs of the human species by apparatus (computers) with sufficient artificial intelligence, is concerned about the evolution of our species. For h...
16-01-2014

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Internship Report: Activision Blizzard Benelux

Abstract:
I did my internship at video game publisher Activision Blizzard Benelux, based in Schiphol-Rijk. Being the worlds largest independent game publisher this provided me with 6 months of hard work, which paid off in various ways, learning to develop business and marketing skills personally as well as professionally. My research focused on the trade marketing positioning of new title Call of Duty: Ghos...
15-07-2014

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The Summer of Sousvivalism

@ Utrecht
+   now
17-04-2014 mag 8 /

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#8 The Age of Play: Editorial

Abstract:
This volume presents an EBOOK with a compilation of the best and most innovative research papers written during the MA courses 'Game Studies' and 'Software Studies'.
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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Living another life? Identity formation in The Sims and its effects on the player's non-virtual life and personality

by: AntjeZ
Abstract:
As The Sims is a very popular computer game it is not surprising that there has been a lot of research and studies on it. Still, most of the research focuses on aspects concerning gender construction, women and gaming and the domestic space.
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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Pollination of Politics: Political polls as pollen for the gamification of politics

Abstract:
Politics, in our contemporary network society, is too difficult to understand to a satisfactory level without gamification.
14-04-2014
MintTwist

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Internship Report: Online Search and SEO

Abstract:
From September 2013 to December 2014 I spent four months in London, United Kingdom, for my internship as part of the NMDC program. I entered the world of Search Engine Optimisation (SEO) in the Marketing Department of MintTwist. MintTwist is a full-service digital agency based in Kentish Town, London, who are specialists in website design, development, and digital marketing. ...
26-01-2014

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Great expectations: #NMDC extracurricular activities 2014

Abstract:
After a busy term 2 of the ongoing academic year, it is about time to break the news about the forthcoming extra curricular program. We have lined up an exciting program of excursions, seminars, master classes, a hackathon and a conference.
08-12-2013

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Tutor application class September 2013 - Archive

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As the original post with tutor applications from the class of September 2013 had to be 404'd (it generated a Fatal Error because of too many comments -- yeah, we know...) here is its archive, rescued from the database.
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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Not being square by being square: A paper on non-photorealistic rendering, Minecraft, gameplay and craftsmanship

Abstract:
This paper discusses the game of Minecraft, its rendering techniques and gameplay within the field of non-photorealistic rendering (NPR).
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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Is digital game based learning the educational utopia of the future? Constructing youth's professional identities with epistemic games.

by: Mara
Abstract:
Although digital games dominate youngster’s lives, there are many who demonize this habit as being distracting, destructive and addictive. However, in the past years, this taboo is starting to fade.
17-04-2014 mag 8 /
Book design by Robbert Wagtelenberg

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Gamification: Time to go with the Flow?

by: benborrow
Abstract:
Gamification is still a relatively contemporary movement in the sphere of new media.
03-04-2014

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Call for participation IMPAKT BLOG 2014

Abstract:
Call for participation IMPAKT BLOG 2014 we are looking for media talents Are machines becoming more intelligent than people? Will they follow their heart or their hardware?
19-01-2014

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Mapping the Role of Women in Peace-Building

Abstract:
Women are crucial in post-conflict reconstruction. They are needed in processes of peace building and peace keeping as research findings support. Often these findings are based on anecdotal and qualitative research. CoolPolitics and the Utrecht Data School received a grant by the Oxfam Novib's Women Peace and Security Program to explore ways of open data and big data research to map the specific r...
14-11-2013

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Internship Report: Accidental Innovation

Abstract:
For three months I conducted ethnographic research in the Netherlands on work-, documentation-, and research-practices among artists, designers and institutions working on the cross-section of art, science, and technology. After finishing my research I was invited to visit Vienna and present the results at the Artistic Technology Research Lab.